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AI Insights · Timothy · October 2025

Top Virtual Pet Apps Performance in the US, Q3 2025

Explore the performance trends of leading virtual pet apps in the US during Q3 2025, with insights on downloads, revenue, and active users.

Top Virtual Pet Apps Performance in the US, Q3 2025

In the third quarter of 2025, the virtual pet app market in the United States showcased intriguing trends. The data, sourced from Sensor Tower, offers a comprehensive look at the performance of the top five apps on a unified platform.

Pokémon Sleep from The Pokemon Company experienced a peak in weekly revenue at approximately $168.6K in early September. Downloads saw a significant rise mid-September, reaching around 25.9K, while weekly active users fluctuated around 350K to 400K throughout the quarter.

My Cat – Virtual Pet Games by APPSYOULOVE LTD maintained steady weekly revenue, hovering between $41K and $45K. Downloads peaked at about 30.2K in early August, with active users generally remaining between 50K and 60K.

Dino Fun - Games for kids, developed by Avocado Mobile Inc, showed consistent weekly revenue, finishing the quarter at around $33.7K. Downloads and active users remained stable, with slight decreases towards the end of the quarter.

The app My Dragon - Virtual Pet Game, also from APPSYOULOVE LTD, saw a gradual decline in revenue, ending at approximately $16.3K weekly. Downloads decreased notably from 24.2K in early July to about 11.9K by the end of September, while active users hovered around 55K to 60K.

Cat Game - The Cats Collector! by MinoMonsters, Inc. experienced fluctuating revenue, peaking at $21.9K in late August. Despite a drop in downloads, active users remained relatively stable, ranging from 42K to 58K.

For more detailed insights into these trends, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025